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malleus monstrorum the trove

2023.03.08

A vast and amorphous thing, it possesses a cone-like head that rises out of its fluid mass but has no face. On a small scale, such an outcome would be disastrous, but, if on a grand scale, the outcome could mean the consumption of the entire planet. Whether this so-called Sixth Sathlatta enables physical travel is uncertain, as the tales suggest the journey is one of dream and nightmare. Would it be better conceived as an avatar for an existing god, perhaps portraying a certain aspect of that being? Regenerates 10 hit points per round (costing 5 magic points; death at zero hit points). humanity to conjure meaning and definition to explain such phenomena, with the entity reshaped and fashioned in the likeness of earthly gods. The Lady is a spellbinding and commanding presence, whose words and looks carry deep undercurrents of meaning. Apart from the apparent connection to Yibb-Tstll, Yegg-Ha is sometimes portrayed as aligned with Nodens and said to command those nightgaunts in thrall or allied to this Elder being (Gospels of the Inner Void, Harkness, 1793). No clear truth is (at this time) evident, so one must choose based upon ones research and conclusions, or simply put the matter out of mind. An awesome complexity of globes, rods, and cylinders of crystal, metal, and fleshy rubber. Spell: (chosen by the Keeper), implanted directly into the cultists mind. The victim can attempt to free themselves with an Extreme STR or DEX roll, although this does involve having to rip their own skin to severe the melding connection, which carries an additional 1D6 damage in the process; the use of a sharp knife grants a bonus die to the roll. DEX 100 Hit Points: 31 Damage Bonus (DB): +3D6 Build: 4 Move: 12 / 8 flying Combat Attacks per round: 1 (action) Nodens rarely employs physical attacks, preferring to summon nightgaunts to deal with a threat, or may use a spell (such as Cloud Mind, Dominate, and so on) to distract or interfere. At other times, Han can produce 1D100 such flying and crawling monsters to impede or attack targets nearby, with each inflicting 1 damage per round (well protected targets may resist this damage for 1D6 rounds, but then the creatures find ways through or between to bite flesh). Knowledge of Corruption: by eating the flesh of a deceased person the cultist gains some of the dead persons memories (such as their name, key information, spells known); for some, the ability extends to eating a portion of the flesh of a living person, granting similar knowledge. Unless forced to look away, a person may be unable to stop this rapid accumulation (requiring a POW roll to stop oneself ). More disturbing, I found a number of mentions within the papers to minds that can actively move between bodies, transplanting themselves violently into another body. We should trust no single version. The disease varies with the geography (bubonic plague, smallpox, Ebola, and so on) and usually claims 5D10 points of CON per day for 1D6 days (death at zero CON). Believed to be an avatar or some form of emanation from Great Cthulhu, the appearance of BMoth appears rare, with but a few accounts set down in text. Fighting automatic, based on magic points expended (see above) Armor None. For some scholars, who doubt the reasoned arguments, Eihort is actually the Berkeley Toad (see Byatis), although such views are in a considerable minority. Consider everything in relation to the investigators and what they can do in an encounter. Beyond reason lies Aztot, a bubbling black sun of fearsome intensity, casting out tendrils of malice and destruction, whose hunger knows no bounds. From time to time, such dreams are powerful enough to transmit ideas and concepts to receptive human individuals. ZATHOG (Great Old One) A bubbling mass of ever-churning protoplasm, dripping slime and sprouting vestigial limbs before reabsorbing them. Sanity loss may result, depending on the scenes witnessed and/or their meaning. While a human is possessed, their flesh begins to decay, their skin and soft tissue rotting away to just a skeleton within 1D6 weeks. bullets). Drain Light: by expending 5 magic points, Cymaeghi causes all light sources to go out within a 500 yard/meter area (the range may be doubled by an additional 5 magic points). Enchanted weapons may inflict damage but cannot impale. Brichester, Byatis/Berkeley Toad, Brood of Eihort, Camside, Daoloth, Diary of Sir Gilbert Morley, Eihort, Ghroth, Glaaki, Goatswood, Green Decay, Keeper of the Moon-Lens, Lrogg, Moon-Lens, Render of the Veils, Revelations of Glaaki, Sacred Light, Saaamaaa Ritual, Severn Valley, Shaggai, The Shan (Insects from Shaggai), Xada-Hgla, and Ygolonac copyright 2020 Ramsey Campbell. Close contact with this Mythos deity is surely instant 33 Image over page: Azathoth madness and death, so the focus should be on events, people, and things somehow influenced by Azathoth. For each week of study, the reader must make a successful POW roll or begin the change into a ghoul. Embody Plague: body is covered in weeping sores and boils; able to shoot acid-like pus from hands, sores, or mouth (inflicting 1D4 damage). If reduced to zero hit points, Mordiggian turns into a shower of foul-smelling liquid, covering everyone in the area and making them smell like rotting meat (the smell cannot be removed for 1D6 days). Step-Through: can step through an angle and travel near instantaneously via hyperspace to another angle anywhere in the spacetime it currently inhabits. Ghroth, the harbinger Sanity Loss: 1D10/1D100 Sanity points. Yet another speculative claim suggests that this entity was spawned by Azathoth or brought by the Daemon Sultan from elsewhere. Indeed, outside parties, such as the lesser raceshumanity, the mi-go, serpent people, and so oncan (willfully or inadvertently) tamper and break Elder magics, as such species do not appear bound by certain cosmic principles, and have what is sometimes termed free will. Thus, we see Great Old Ones, Outer Gods, and the servants of both engineering the means to counteract and work against the Elder Gods. insanity results, the targets bout of madness is to perform the task commanded by Ygolonac. suggests that this Old One views humans only as a source of nourishment (the deader the better), with its interest extending only to the possibility of transforming humans into ghouls. Its task appears to concern guardianship of the Ultimate Gate, manifesting before and offering worthy travelers access. Luckily, appearances of Cythulos are rare. Blue Ichor: when a victim is struck by a Fighting attack, a gout of this mucoid stuff is smeared over them. In addition, humans may feel a sense of confusion, as colors, sounds, and their general awareness seems wrong (e.g. Effects include: - Y YEGG-HA (Lesser Old One/Unique Entity) Roman soldiers had described the thing they claimed to have put down: some ten feet tall, winged, horned, and possessing a sloth-like body covered in gray, sagging flesh with lumpen arms and legs. Combat Attacks per round: 3 (claw and/or tentacle) plus 1D3 (gathering tentacles) May attack with claws and tentacles three times per round against chosen targets, but, in addition, each round, its tentacles may randomly gather up those nearby. While many 193 CHAPTER 2 m a l Encounters Those traveling alone through a wilderness may come upon the Lady of the Woods, who may ask for a favor or offer aid (perhaps an invitation to her cottage at the heart of a wood). SAAITII (Lesser Old One/Unique Entity) I saw its pallid snout first, then its immense bulk rising behind like a great hill. One sect, calling themselves the Cult of the Sacred Light, worship this avatar; it is uncertain whether any others even know of its existence. Follow. Fighting Grasp 100% (50/20), damage 4D6 100% (50/20), damage 8D6 Armor None. target may be grasped by a tentacle and, on the following round kissed by one of the slobbering maws. It reforms 1D100+200 days later. Synopsis. Others suffering from a temporary madness, are provoked into performing indiscriminate violent acts. Its presence brings a disquieting stillness and silence to an area, as if time itself is paused. Encounters Ghatanothoa Those seeking Mu may come to find themselves near to Ghatanothoa. Consume (mnvr): leaps upon the target and begins to absorb them over the course of 6 rounds. Earthly Manifestation: the Old One may only be summoned to Earth when Aldebaran (in the constellation of Taurus) is above the horizon (roughly October to March). In opposition to this trend is the Children of Sleep, a group proclaiming a history stretching back to ancient Rome and who jealously guard certain rites and magics concerning dream travel and access to knowledge of the Dreamlands. Through either its puppets or whispers, Bugg-Shash can impart the knowledge and means for otherwise hapless humans to summon it, allowing the entity a brief sojourn to our reality and to feed (usually upon the witless summoner). Cult: Bloody Tongue Cult: The Unseen Ones This form appears to be a favored mask of Nyarlathotep, with it often manifesting when an initial avatar form dies or changesthe bloody Tongue form rising out of the former avatars body in some hideous rebirth ceremony. For each round inside the deity, a person suffers 1D4 damage and the loss of 1D10 STR, DEX, CON, and APP points; lost STR, DEX, and CON regenerate at 5 points per day of rest, although APP loss is permanent. Hit Points: 400 Damage Bonus (DB): n/a Build: varies* Move: 0 / 100 flying Combat Attacks per round: 1 (sphere or bolt) May summon monsters (one per round) to deal with troublesome types, or may simply cause a person or a group to travel somewhere else in space and time; otherwise, it may forgo such powers and utilize spells or its Spheres and Bolts attacks. Instead, if they survive the encounter (pulled away from touching its hand), they remain in a semi-hypnotic state, seemingly oblivious to the world around them. Betwixt were reams of curling tentacles, flailing and flapping, while its head sat atopa hideous mess of animated flesh from which two eyes emerged on stalk-like growths above a misshapen mouth lined with crooked teeth. At the heart of the town is a square in which stands the Moon-Lens, a 50 foot (15 m) tall metal pylon. A splinter branch of MANY FORMS, MANY FACES Here are just a few of the different forms Nyarlathotep possesses. Sanity Loss: 1/1D8 Sanity points. In extreme situations, the Lady may throw off human guise to reveal a monstrous form capable of delivering two attacks per round, throwing out arms composed of vegetable and animal matter to strike, tear, or grab. RAMADA BY WYNDHAM ESSEN welcomes you with 176 rooms, an on-site restaurant & bar, private paid parking, and electric car charging stations. 101 CHAPTER 2 m a l Encounters Powers Body Modification: Hasturs physical form is not fixed, it is able to warp and reshape its mass at will: extending or retracting limbs, changing from watery-thing to flyingthing, appearing humanoid, and so on. At times, the deep ones may call upon Zoth Syra and Yoth Kala to send forth one or more of their spawn to undertake a task, summing such spawn to assist, guard, or attack as desired. 234 Sanity Loss: 1D10/1D100 Sanity points to encounter Yog-Sothoth. In a manner not unlike the terrifying hounds of Tindalos, Iod sometimes manifests as a hunter, tracking and pursuing those who have somehow crossed its path (some scholars suggest that those unworthy to see the deity in the flesh are marked and later tracked down and killed). Magic POW: 250 Magic Points: 50 Spells: BMoth does not usually utilize spells. Electrical attacks of sufficient strength may cause 1D6 damage per round. If I have a question about a Cthulhu Mythos monster this is probably the first place I'm going to go to now. Said to be a huge fire vampire, it is usually pictured as a mass of gaseous blue flames, and scholars report that it dwells near Powers Heat: Fthaggua burns at 2,012F (1,100C), able to sets flammable objects alight with its touch, and causing from 2D6 to 8D6 burn damage, dependent on the severity of its touch. 82 DEITIES OF THE MYTHOS - G - Coterie: when traveling between worlds (at a speed of one light-year per day), 4D10 fire vampires accompany Fthaggua. The puppet acts under the psychic guidance of Bugg-Shash, and is able to interact with the human world (the deity utilizes the puppets memories; if they were able to cast spells previously then they may continue to do so). Perhaps, by now, Byatis has diminished in size enough to break free of the prison, perhaps through a new (unwarded) exit dug through the earth. Fighting 100% (50/20), damage 1D100 (1D10) And, if Earth is doomed, then surely the universe too, for our own planet has no particular importance. Some depict a monstrous amorphous bulk while others suggest a vaguely anthropoid outline, although all share a grand corpulence. For our older stock, not every product is in every warehouse. In Arwassas presence, most animals will either flee or immediately grow savage and attack anything nearby. Some scholars speculate that the Keeper of the MoonLens is less an avatar and more a splinter or portion of Shub-Niggurath left behind in Goatswood from an ancient summoning. The wizard Sunda-lons journals found in Agonies and Deliriums (ed. Perhaps alone of all the deities, Nyarlathotep is the one who appears to own distinct personalities, each builds upon a foundation of chaos and exemplifying in varying degrees the personification of destruction. Thus, these undead worshippers continue to exist even when their bodies are nothing more than bones and scraps of flesh. The Necronomicon speaks of a spell to call down this vicious avatar when Aldebaran is above the horizon, and another to bind it temporarily to ones will, so that it may be used and directed to enact revenge on others. The first time a person receives the Call of Cthulhu they must attempt a POW roll: if failed, they become susceptible to Cthulhus dreams and must make an immediate Sanity roll (1/1D4 loss), followed by a Sanity roll each night thereafter. Alleged to have originated in England, around the mid to late 1800s, the cult has spread outward, with small groups existing across Europe, Asia, and the Americas. Others 10 UNKNOWABLE: ABOUT THE GODS OF THE MYTHOS HUMAN PERCEPTIONS OF THE MYTHOS regard them as a different faction of such beings, less intent on destruction and change, and more focused on maintaining some sense of cosmic order or balance. Yet, for some fear is more productive, and so monstrous forms like Yhath are used. The Sumerian goddess of weaving, Uttu, was pictured as a spider, and Neith, an Ancient Egyptian goddess said to be the creator of the universe, is a spinner of destiny, each day reweaving the world anew on her loom. Mordiggian It is said by some strange travelers that Mordiggian is worshipped in Zothique, in the city of Zul-Bha-Sair, sometime in the distant future. In addition, the following authors contributed to the original work: David Conyers, Keith Herber, Kevin . Possible Blessings Become Wind-Walker: those embraced by Ithaqua may undergo a change, permanently turning them into windwalkers. Get the rulebook here. Much like the Elder God Bast, Sebek appears to have been mistaken or considered to be a characterized form of Sobek, the crocodile-headed god of the Ancient Egyptian pantheon. The Keeper is directed to refer to the Grand Grimoire of Cthulhu Mythos Magic for spell descriptions, or to otherwise use spells from the Call of Cthulhu: Keeper Rulebook as needed. Thereafter, Iod plunges its many limbs into the victim and drains their lifeforce. Aura Mgulelocs arrival is signaled by strange hissing sounds, followed by a wet squelching that grows louder until the entity fully manifests. Powers Servitors: each entity may be attended by specimens from a lesser Mythos race. This guide includes Mythos beasts, Gods, independent races, servitor races and unique entities as well as a few creatures of mythology that could find themselves in a CoC game and a . Artistic Amplification: some may be blessed with an enhanced artistic ability, allowing them to create bizarre and unheard of works that startle and consume the attention of others. Unlike many cults, the Daughters are geographically widespread with each member working individually, yet sharing information and thoughts through letters and other means. The most well-known is Xada-Hgla (Zadaa-gla), an entity worshipped by the insects from Shaggai (see Shan, Shaggai, Insect From), whose vessels all contain shrines to this avatar of Azathoth. It cannot reform/possess a machine for 1D10 years. Through the smoke it rose, hovering in the air, older than time and possessed of a dark ovoid body from which grew long and writhing appendages, each ending in a multitude of wicked-looking blade-like tentacles. Distorted and fragmentary telepathic contact with Abhoth may cause a creative spurt in some humans, much like the dream contact of Great Cthulhu, causing them to fashion art from clay, paint, or even extreme body modification. The possibility of inadvertently summoning this Old One by vocalizing its name presents an ongoing worry for those delving into the lore of the Mythos. TYPICAL PHYSICAL MANIFESTATION: PHAROL Magic POW: 150 Magic Points: 30 Spells: Consume Memories, Defy Gravity, Drown Mind, Incinerate; others as desired by the Keeper. Should the accounts of the wizard Sunda-lon fall into the wrong hands, one might suppose a knowledge of this Old One could inspire some to take up its worship. In addition, localized earth tremors may call for a DEX roll to determine if a person can remain on their feet. Bestowing an Old One with particularly potent powers may break in-game logic. If the host is immersed/sprayed with running water, The Black is destroyed and the host returns to normal. Without external help, the person cannot break free of the all-consuming obsession, and the Keeper may impose a penalty die to any skill rolls made during this time that are not connected to the solving of the puzzle. The Malleus Monstorum not only contains more than 250 alien Mythos entities and terrifying Lovcraftian horrors to populate your CofC campaigns but also plenty of info and insight into how to best utilize these beings in your adventures. Regenerates 1D10 hit points round (death at zero hit points). At times, rigid limbs emerged only to dissolve into boneless pseudopods, while long stalks grew outward, some possessing what seemed to be sensory organs. Encounters Those involved with countering the work of cults associated with entities like Nyarlathotep, Cthulhu, and ShubNiggurath (among others) may find strange allies in the shape of human Nodens worshippers. The people of Kn-yan may also be aware of the name. Overall, a great set of books in a handsome slipcase. Temporary Boon: Vorvadoss may grant petitioners a range of boons if they are to be used to either strengthen the position of the Elder Gods or diminish the position of the Old Ones. Encounters Lillith Most encounters are likely to take place in dream, either as a short type of communication or an elaborate dream adventure where a person could become trapped or tasked with some endeavor to be performed for Liliths benefit. Festering masses composed of noxious gases, liquid, and solid matter, whose eyes and mouths open and close, ever forming and dissolving. Unless finding some way to stop or prevent this process, the acquisition of cosmic truths may turn a person into a Splinter of Daoloth (see page 76). A few human worshipers or followers, who tend to be solo operators inflicted with some shard of cosmic insight into the reality and being of Cxaxukluth. These latter groups are likely to be far more dangerous and given to holding blood sacrifices to their god, as well as knowing the means to summon the entity to them. Thus, humans can fall easily for the Lady/Man of the Woods, becoming unwitting servants of their desire and driving them to undertake whatever tasks are commanded of them. The Keeper is encouraged to create more. In time, Kruschtya devoted all of this time to this work, causing his professional work to suffer and was consequently dismissed from his employment. This is a lovely product. It reforms 5D10 years later. Unfortunately, for most humans, the process drains their sanity until they become primal in nature and creatures of reckless fury and anger; however, a minority seem to be able to maintain their personality and rational mind, using their newfound form a boon in their schemes to further Qyth-azs influence. From time to time, reports of savage murders lead some to speculate that blood rites continue to be performed. Such matters entertain Mythos scholars during sleepless nights. The Glacial Rift of the Frost Giant Jarl. Certain spells and magically infused music (instrument or voice) may temporarily ward off, harm, or dispel Trunembra. Contact with anything connected to Groth-Golka is liable to produce cold sweats, increased heart rate, and result in either nightmares or waking visions filled with horrible birdlike creatures. View cart . Some may find or persuade others to join them in their new cause. Happily, consensus seems to be reached concerning Tsathogguas contemporary whereabouts: said to be within the black gulfs of hidden Nkai deep within the Earth, beyond the spires and horrors of Kn-yan. An apostrophe indicates a compacted short-I sound. Fighting (touch) automatic unless dodged, damage 1D10 per round Armor None. What is this Deitys relationship to others? Given these facts, one may suppose that its home is more like a prison from which it cannot fully escapeyet. LORE OF THINGS FROM BEYOND - Gathered from every professionally-published Call of Cthulhu book and scenario, Malleus Monstrorum is the most comprehensive collection of gods and monsters ever assembled for Call of Cthulhu. TYPICAL PHYSICAL MANIFESTATION: LEVIATHAN STR 400 CON 600 SIZ 700 DEX 100 Hit Points: 130 Damage Bonus (DB): +13D6 Build: 14 Move: 4 flying Combat Attacks per round: 3 (flaming pseudopods) or 1 (flame burst) May send forth up to three flaming pseudopods to strike, flail, or squeeze opponents, or may forego those attacks and create a flame burst once every other round. Second by second, their mental powers increase as Nyarlathoteps thoughts flood their mind, preparing their body for the final outcome. (Outer God) He described an amorphous, writhing protoplasmic jelly mass that constantly bubbled, releasing foul smells and unnatural sounds. I was hoping that since it was so "Definitive" that it would have images of every monster. TYPICAL PHYSICAL MANIFESTATION: YIBB-TSTLL STR 200 CON 240 SIZ 260 DEX 80 Hit Points: 50 Damage Bonus (DB): +5D6 Build: 6 Move: 0 Touch of Wisdom: the physical touch of Yibb-Tstlls tentacles causes others to change. Withering touch 75% (37/15), damage 1D100 POW drain (see above) Armor None. ZU-CHE-QUON (Great Old One) There was no light, just a cloying darkness enveloping everything that seemed to be a thick as molasses, growing and multiplying over every surface and within the very air itself. The mind is filled with outr haunting music that washes away the distractions of everyday life. Does it have a physical body? Dark Eyes: removal of eyes allows perfect night vision (light causes blindness). Humans suffer 1D10 freezing damage per round, plus, if unable to succeed with an Extreme POW roll, the loss of 10 points of CON per round (a successful CON roll means the loss of 1D6 points of CON); if reduced to zero CON, the victim is frozen solid. The (still at large) serial killer known only as the Carrion Murderer, may be an adherent of this Old One. Each entry provides diverse information designed to bring these beings to life at the gaming table and inspire Keepers to design their own plots centered on these outlandish and awesome horrors. Gary Sumpter: Ythogtha. bullets) inflict minimum damage. If targeting a person, a bolt may be Dodged, otherwise, it inflicts 5D10 damage, who if dying is reduced to their essential salts**. The Grand Grimoire of Cthulhu Mythos Magic 9781568824055. At zero POW the victim is permanently controlled; an otherwise mindless thing hosting a portion of Saaitiis will. STR 200 CON 300 SIZ 900 Shape Change: according to certain lore, Nctosa is believed to be able to shapeshift (expending 5 magic points to do so), taking on horrific forms that mock the marine life of Earth. For those humans nearby, the messages are clear and unambiguous, though often primal in their intensity; while for the rest of humanity, who live far above Abhoths grotto, such messages are vague, dreamlike, and more like an inaudible whisper. After all, presenting things in human terms is all that we (as Keepers) can do. According to their responses on the post, the book is in final layout with the PDF due out at the end of June. Magic POW: 400 Magic Points: 80 Spells: Clutch of Nyogtha, Fist of Yog-Sothoth, Mindblast. If the CON roll is failed, the brain bleeds, with the victims suffering 1D6 damage per round. Most times, you will never need this information, but, when you do, it simply provides some colorful dimensions to how quickly and creatively the entity can hurt the investigators and, more importantly, present some possible dramatic events allowing the action to focus on a specific element, such as trying to free a person from the tentacle grasp of an Old One, rather than the totality of the encounter. 216 DEITIES OF THE MYTHOS Powers Great Sight: this Old One possesses many unusual senses and faculties, and possesses the ability to extend its perception over great distances of space and time at will, seeing and hearing all things within a specific time point or location. Very good book with a lot of content. It may not manifest on Earth unless summoned to do so. Hit Points: 57 Damage Bonus (DB): n/a Build: 9 Move: 0 / 30 in space Powers Enchant Item: items passed through Tulzschas flames may become enchanted and imbued with some form of magical property. A cavalcade of monsters and god-like alien intelligences beyond human understanding, all vividly detailed and portrayed. Do fire, electrical, chemical, or other forms of damage cause harm? LILITH (Great One, Old One) Aura A pervading disquiet and sense of sickness hang over areas, items, and people touched by Kassogtha. For a few, these will consume their minds, driving them to take ever more dramatic action. The appearance of one or more byakhee (or adherents of the Unspeakable Oath or spawn of Hastur) in the neighborhood within the next 24 hours, come to find and examine the individual and deem whether they are worthy to be taken away to visit with the Old One. Cases of kidnapping may lead to human trafficking conspiracies and the flow of captured people to Asia and the heart of a dark network designed to bring food to a god. In modern times, such cults are rare, and often hide their true intentions and beliefs behind a mask of holy fire and retribution, using the Church as a shield. This lets us give you the PDF when you get the printed copy. Some are rebirthed as formless spawn, their humanity lost forever. In some cases, Tawil atUmr has been summoned to provide knowledge, with human wizards and others (naturally) preferring to call upon this avatar rather than YogSothoth for obvious reasons. Melee weapons inflicting damage upon Yig break and are no longer useful if the user then fails a Luck roll, due to the blood of Yig possessing corrosive properties. Confronting the entity at this lower level is a much more reasonable proposition. Other names: Doom Maker, the Harbinger, Nemesis, World Killer. These immense entities, which barely comply with our scope of understanding, are all the more horrifying for the fact that they do not care about the fate of humanity. Armor None. Cult Zhar and Lloigor Clearly, those tcho-tcho who remained close in proximity have continued to worship Zhar and Lloigor, becoming devoted guardians. Other times, Idh-yaa may manifest in its worm-like form, bursting up from the ground or floating down from the stars. Aura Zu-che-quons arrival is heralded by all light sources being smothered, with darkness falling across the area. In some cases, an affected human may become partially possessed by Hastalk or another Old One, with their body and voice used as a conduit. Most humans fall into an awed stupor in this Old Ones presence if they fail an Extreme POW roll. There is no easy formula for designing a Mythos god. If reduced to zero hit points, Vulthoom withers into a blackened husk. Nyogtha appears to have few human worshipers, with no notable organized cult; however, solitary wizards and witches, and some covens, have been known to attempt summonings of the Old One in the hope of gaining magical knowledge or utilizing the entitys powers to perform acts of vengeance. Some scholars have suggested this lack of hatred for humanity is the root cause of the Great Division of the serpent people, where some broke with Yig to follow Tsathoggua.

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